Garand Thumb
- Breaking contact. Change directions in the grid. Break initial contact. Blend in.
- Initial Hidesite. Review your eqquipment in your hidesite.
- Movement. Act natural. Slouch a little. Different patterns of posture. Go with the flow.
- Hidesite. Urban infrastructure. Parks. Blend in with the clauchards.
- Food Procurement. Garbage. Filter water.